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Computer-Aided Design of User Interfaces V /

Calvary, Gaëlle.

Computer-Aided Design of User Interfaces V / edited by Gaëlle Calvary, Costin Pribeanu, Giuseppe Santucci, Jean Vanderdonckt. - recurso en línea.

Springer eBooks

Generating User Interfaces from Conceptual Models: A Model-Transformation Based Approach -- Towards Object Oriented, Uiml-Based Interface Descriptions for Mobile Devices -- Towards A System of Patterns for the Design of Multimodal Interfaces -- Design Options for Multimodal Web Applications -- A Generic Approach for Pen-Based User Interface Development -- Participatory Design Meets Mixed Reality Design Models -- A Method for Developing 3D User Interfaces of Information Systems -- GestAction3D: A Platform for Studying Displacements and Deformations of 3D Objects Using Hands -- Designing and Developing Multi-User, Multi-Device Web Interfaces -- A System to Support Publishing, Editing, and Creating Web Content for Various Devices -- Transformational Consistency -- Rapid Prototyping of Distributed User Interfaces -- The Comets Inspector -- A Generic Approach for Multi-Device User Interface Rendering with UIML -- Device Independent Layout and Style Editing Using Multi-Level Style Sheets -- Automatic Interface Generation Through Interaction, Users, and Devices Modeling -- The Meta Sketch Editor -- A Hybrid Tool for User Interface Modeling and Prototyping -- Towards A Support of User Interface Design By Composition Rules -- IdealXML: An Interaction Design Tool -- Integrating Model-Based and Task-Based Approaches to User Interface Generation -- Automated Repair Tool for Usability and Accessibility of Web Sites -- Automating Guidelines Inspection -- Remote Web Usability Evaluation Exploiting Multimodal Information on User Behavior.

This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, development, deployment, evaluation and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive systems such as context-aware systems, multimodal applications, multi-platform systems, pervasive computing, ubiquitous computing and multi-device environments.

9781402058202

10.1007/9781402058202 doi

QA76.758
Universidad Autónoma de Nuevo León
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