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Human-Centered Software Engineering — Integrating Usability in the Software Development Lifecycle / edited by Ahmed Seffah, Jan Gulliksen, Michel C. Desmarais.

Por: Colaborador(es): Tipo de material: TextoTextoSeries Human-Computer Interaction Series ; 8Editor: Dordrecht : Springer Netherlands, 2005Descripción: xxx, 391 páginas recurso en líneaTipo de contenido:
  • texto
Tipo de medio:
  • computadora
Tipo de portador:
  • recurso en línea
ISBN:
  • 9781402041136
Formatos físicos adicionales: Edición impresa:: Sin títuloClasificación LoC:
  • QA75.5-76.95
Recursos en línea:
Contenidos:
Introductory Chapter -- An Introduction to Human-Centered Software Engineering -- Principles, Myths and Challenges -- Key Principles for User-Centred Systems Design -- HCI, Usability and Software Engineering Integration: Present and Future -- Surveying the Solitudes: An Investigation into the Relationships between Human Computer Interaction and Software Engineering in Practice -- Convergence or Competition between Software Engineering and Human Computer Interaction -- Requirements, Scenarios, and Use-cases -- Experience with Using General Usability Scenarios on the Software Architecture of a Collaborative System -- Linking User Needs and Use Case-Driven Requirements Engineering -- Guiding Designers to the World of Usability: Determining Usability Requirements Through Teamwork -- Transforming Usability Engineering Requirements into Software Engineering Specifications: From PUF to UML -- UCD, Unified and Agile Processes -- Which, When and How Usability Techniques and Activities Should Be Integrated -- Coping with Complexity -- Towards a Model for Bridging Agile Development and User-Centered Design -- Ripple: An Event Driven Design Representation Framework for Integrating Usability and Software Engineering Life Cycles -- UCD Knowledge and UI design Patterns -- Integrating User-Centered Design Knowledge with Scenarios -- Patterns of Integration: Bringing User Centered Design into the Software Development Lifecycle -- UI Design Patterns: Bridging Use Cases and UI Design -- UI Design Patterns: From Theory to Practice.
Resumen: The fields of HCI and Software Engineering have evolved almost independently of each other until the last decade, when it became apparent that an integrated and combined perspective would benefit the development of interactive software applications. The chapters in this book are written by prominent researchers who bring to light the major integration issues and challenges, and offer a variety of solutions to bridging the HCI and SE gap, including: Extending software engineering artifacts for UI specification, such as annotating use cases with task descriptions, Enhancing object-oriented software engineering notations and models Possible extensions of HCI methods for requirements gathering through field observations and interviews, deriving a conceptual design model from scenario, task models and use cases and using personae as a way to understand and model end-users, New methodologies for interactive systems design, as well as approaches complementing existing methodologies.
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Springer eBooks

Introductory Chapter -- An Introduction to Human-Centered Software Engineering -- Principles, Myths and Challenges -- Key Principles for User-Centred Systems Design -- HCI, Usability and Software Engineering Integration: Present and Future -- Surveying the Solitudes: An Investigation into the Relationships between Human Computer Interaction and Software Engineering in Practice -- Convergence or Competition between Software Engineering and Human Computer Interaction -- Requirements, Scenarios, and Use-cases -- Experience with Using General Usability Scenarios on the Software Architecture of a Collaborative System -- Linking User Needs and Use Case-Driven Requirements Engineering -- Guiding Designers to the World of Usability: Determining Usability Requirements Through Teamwork -- Transforming Usability Engineering Requirements into Software Engineering Specifications: From PUF to UML -- UCD, Unified and Agile Processes -- Which, When and How Usability Techniques and Activities Should Be Integrated -- Coping with Complexity -- Towards a Model for Bridging Agile Development and User-Centered Design -- Ripple: An Event Driven Design Representation Framework for Integrating Usability and Software Engineering Life Cycles -- UCD Knowledge and UI design Patterns -- Integrating User-Centered Design Knowledge with Scenarios -- Patterns of Integration: Bringing User Centered Design into the Software Development Lifecycle -- UI Design Patterns: Bridging Use Cases and UI Design -- UI Design Patterns: From Theory to Practice.

The fields of HCI and Software Engineering have evolved almost independently of each other until the last decade, when it became apparent that an integrated and combined perspective would benefit the development of interactive software applications. The chapters in this book are written by prominent researchers who bring to light the major integration issues and challenges, and offer a variety of solutions to bridging the HCI and SE gap, including: Extending software engineering artifacts for UI specification, such as annotating use cases with task descriptions, Enhancing object-oriented software engineering notations and models Possible extensions of HCI methods for requirements gathering through field observations and interviews, deriving a conceptual design model from scenario, task models and use cases and using personae as a way to understand and model end-users, New methodologies for interactive systems design, as well as approaches complementing existing methodologies.

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