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Virtual Realities : Dagstuhl Seminar 2008 / edited by Guido Brunnett, Sabine Coquillart, Greg Welch.

Por: Colaborador(es): Tipo de material: TextoTextoEditor: Vienna : Springer Vienna : Imprint: Springer, 2011Descripción: xiii, 251 páginas recurso en líneaTipo de contenido:
  • texto
Tipo de medio:
  • computadora
Tipo de portador:
  • recurso en línea
ISBN:
  • 9783211991787
Formatos físicos adicionales: Edición impresa:: Sin títuloClasificación LoC:
  • QA76.575
Recursos en línea: Resumen: This book comprises articles by some of the well-known international experts presented at the 2008 Dagstuhl seminar on Virtual Reality (VR). The articles include position statements, subjects discussed during the seminar, and relevant research covering the following topics: constrained 3D user interfaces, social gaming and learning applications, future VR software platforms, the next generation of augmented reality systems the importance of experiential fidelity, and fundamental methods to compelling applications.  
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This book comprises articles by some of the well-known international experts presented at the 2008 Dagstuhl seminar on Virtual Reality (VR). The articles include position statements, subjects discussed during the seminar, and relevant research covering the following topics: constrained 3D user interfaces, social gaming and learning applications, future VR software platforms, the next generation of augmented reality systems the importance of experiential fidelity, and fundamental methods to compelling applications.  

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