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Reframing humans in information systems development / edited by Hannakaisa Isomäki, Samuli Pekkola.

Colaborador(es): Tipo de material: TextoTextoSeries Computer Supported Cooperative WorkEditor: London : Springer London : Springer, 2011Descripción: x, 290 páginasTipo de contenido:
  • texto
Tipo de medio:
  • computadora
Tipo de portador:
  • recurso en línea
ISBN:
  • 9781849963473
Formatos físicos adicionales: Edición impresa:: Sin títuloClasificación LoC:
  • QA76.9.U83
Recursos en línea:
Contenidos:
Preface -- 1. Introduction: Reframing Humans and Information Systems -- Part 1: Human Systems Analysis -- 2. On the Emergence of Techno-Religious Spaces: Implications for Design and End Users -- 3. Towards Lifeworld-Oriented Information Systems Development -- 4. Understanding the Business Client Systems Developer Relationship: A Power Perspective -- 5. A Semiotic Analysis of Interactions between End Users and Information Systems -- 6. Information Systems Development as an Intellectual Process: Designers’ Perceptions of Users -- Part 2: Methodology -- 7. Participatory Design in Information Systems Development -- 8. Reflecting, Tinkering, and Tailoring: Implications for Theories of Information System Design -- 9. Evolutionary Application Development: Tools to Make Tools and Boundary Crossing -- 10. Design Science Research for User-Centeredness -- 11. “20 years a-Growing”: Revisiting From Human Factors to Human Actors -- Part 3: Practice -- 12. Three Levels of Failure: Analysing a Workflow Management System -- 13. When and How Do We Become a “User”? -- 14. Use of Mobile IS: New Requirements for the IS Development Process -- 15. Reframing Online Shopping through Innovative and Organic User-Oriented Design -- 16. Stakeholder Involvement and Team Working in Systems Development Practice -- 17. Epilogue.
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Springer eBooks

Preface -- 1. Introduction: Reframing Humans and Information Systems -- Part 1: Human Systems Analysis -- 2. On the Emergence of Techno-Religious Spaces: Implications for Design and End Users -- 3. Towards Lifeworld-Oriented Information Systems Development -- 4. Understanding the Business Client Systems Developer Relationship: A Power Perspective -- 5. A Semiotic Analysis of Interactions between End Users and Information Systems -- 6. Information Systems Development as an Intellectual Process: Designers’ Perceptions of Users -- Part 2: Methodology -- 7. Participatory Design in Information Systems Development -- 8. Reflecting, Tinkering, and Tailoring: Implications for Theories of Information System Design -- 9. Evolutionary Application Development: Tools to Make Tools and Boundary Crossing -- 10. Design Science Research for User-Centeredness -- 11. “20 years a-Growing”: Revisiting From Human Factors to Human Actors -- Part 3: Practice -- 12. Three Levels of Failure: Analysing a Workflow Management System -- 13. When and How Do We Become a “User”? -- 14. Use of Mobile IS: New Requirements for the IS Development Process -- 15. Reframing Online Shopping through Innovative and Organic User-Oriented Design -- 16. Stakeholder Involvement and Team Working in Systems Development Practice -- 17. Epilogue.

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