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020 _a9780857292650
_99780857292650
024 7 _a10.1007/9780857292650
_2doi
035 _avtls000333858
039 9 _a201509030242
_bVLOAD
_c201404130546
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040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA75.5-76.95
100 1 _aReeves, Stuart.
_eautor
_9306215
245 1 0 _aDesigning Interfaces in Public Settings :
_bUnderstanding the Role of the Spectator in Human-Computer Interaction /
_cby Stuart Reeves.
264 1 _aLondon :
_bSpringer London,
_c2011.
300 _axii, 196 páginas
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
490 0 _aHuman-Computer Interaction Series,
_x1571-5035
500 _aSpringer eBooks
520 _aInteraction with computers is becoming an increasingly ubiquitous and public affair. With more and more interactive digital systems being deployed in places such as museums, city streets and performance venues, understanding how to design for them is becoming ever more pertinent. Crafting interactions for these public settings raises a host of new challenges for human-computer interaction, widening the focus of design from concern about an individual's dialogue with an interface, to the ways in which interaction affects and is affected by spectators and bystanders. Designing Interfaces in Public Settings takes a performative perspective on interaction, exploring a series of empirical studies of technology at work in public performance environments. From interactive storytelling, to mobile devices on city streets, from digital telemetry systems on fairground rides to augmented reality installation interactives, this book documents the design issues emerging from the changing role of technology as it pushes out into our everyday lives. Through building a design framework from these studies and the growing body of literature examining public technologies, this book provides a new perspective for understanding human-computer interaction. Mapping out this new and challenging design space, Designing Interfaces in Public Settings offers both conceptual understandings and practical strategies for interaction design practitioners, artists working with technology and computer scientists.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9780857292643
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-0-85729-265-0
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
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999 _c280936
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