000 05672nam a22003735i 4500
001 283118
003 MX-SnUAN
005 20160429154220.0
007 cr nn 008mamaa
008 150903s2008 ne | o |||| 0|eng d
020 _a9781402087288
_99781402087288
024 7 _a10.1007/9781402087288
_2doi
035 _avtls000336125
039 9 _a201509030257
_bVLOAD
_c201404300311
_dVLOAD
_y201402041341
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aTA345-345.5
100 1 _aGERO, JOHN S.
_eeditor.
_9308948
245 1 0 _aDesign Computing and Cognition '08 :
_bProceedings of the Third International Conference on Design Computing and Cognition /
_cedited by John S. Gero, Ashok K. Goel.
264 1 _aDordrecht :
_bSpringer Netherlands,
_c2008.
300 _brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
500 _aSpringer eBooks
505 0 _aShape Grammars -- Automating the Creation of Shape Grammar Rules -- Ontologies and Shape Grammars: Communication between Knowledge-Based and Generative Systems -- Categorisation of Designs According to Preference Values for Shape Rules -- A Technique for Implementing a Computation-Friendly Shape Grammar Interpreter -- Approximating Shapes with Topologies -- Design Cognition – 1 -- Diagrams as Tools in the Design of Information Systems -- Form as a Visual Encounter: Using Eye Movement Studies for Design Reasoning -- The Role of Immersivity in Three-Dimensional Mental Rotation -- Comprehension of Layout Complexity: Effects of Architectural Expertise and Mode of Presentation -- Knowledge-Based Design -- GUITAR HERO, a Knowledge-Based System to Support Creativity in the Design and Manufacturing of Electric Guitars -- Discovering Implicit Constraints in Design -- Capturing Decisions and Rationale from Collaborative Design -- Extending the Situated Function-Behaviour-Structure Framework for User-Centered Software Design -- Empirical Examination of the Functional Basis and Design Repository -- Sketching, Diagrams and Visualization -- Is There Anything to Expect from 3D Views in Sketching Support Tools? -- Idea Development Can Occur Using Imagery Only -- Reaching Out in the Mind's Space -- From Diagrams to Design: Overcoming Knowledge Acquisition Barriers for Case Based Design -- Unraveling Complexity -- Design Creativity -- Compound Analogical Design: Interaction between Problem Decomposition and Analogical Transfer in Biologically Inspired Design -- A Model of Creative Design Using Collaborative Interactive Genetic Algorithms -- An Evolutionary Process Model for Design Style Imitation -- Design Cognition – 2 -- Using Design Paradigms to Evaluate the Collaborative Design Process of Traditional and Digital Media -- An Empirical Investigation of Affordances and Conventions -- Novices' Satisfactory Design, Some implications for Performance and Satisficing in Character Design -- Roles of Negotiation Protocol and Strategy in Collaborative Design -- Design Support -- Ontology-Based Process Modelling for Design Optimisation Support -- Learning Symbolic Formulations in Design Optimization -- Automating the Conceptual Design Process: From Black-box to Component Selection -- A Case Study of Computing Appraisals in Design Text -- TRENDS: A Content-Based Information Retrieval System for Designers -- Spatial Configuration -- Urban Identity Through Quantifiable Spatial Attributes -- Discursive and Non-Discursive Design Processes -- Using Shape Grammars for Master Planning -- The Virtual and the Physical -- Interacting with Virtual Prototypes Coherently with Design Intent -- Conceptualizing Tangible Augmented Reality Systems for Design Learning -- Generative Fabrication.
520 _aThis is the third volume of the new conference series Design Computing and Cognition (DCC) that takes over from and subsumes the successful series Artificial Intelligence in Design (AID) published by Kluwer (now Springer) since 1992. The AID volumes have become standard reference texts for the field. It is expected that the DCC volumes will perform the same role. Design Computing and Cognition’04 and Design Computing and Cognition’06 both edited by John S Gero, were published by Springer. This new biennial conference series provides an international forum for the presentation and discussion of state-of-the-art and cutting-edge design research. The conference proceedings will form a continuing archive of design computing and cognition research. Design is a fundamentally important topic in disciplines ranging from the more commonly associated fields of architecture and engineering to emerging areas in the social sciences and life sciences. Design is the key to economic competitiveness and the fundamental precursor to objects - both physical and virtual - and services. The conference theme of design computing and cognition recognizes not only the essential relationship between human cognitive processes as models of computation but also how models of computation inspire conceptual realizations of human cognition. A CD-rom is included.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
700 1 _aGoel, Ashok K.
_eeditor.
_9310395
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781402087271
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4020-8728-8
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
942 _c14
999 _c283118
_d283118