000 02243nam a22003495i 4500
001 284347
003 MX-SnUAN
005 20170705134209.0
007 cr nn 008mamaa
008 150903s2011 xxu| o |||| 0|eng d
020 _a9781430237785
_99781430237785
024 7 _a10.1007/9781430237785
_2doi
035 _avtls000337451
039 9 _a201509030307
_bVLOAD
_c201404300330
_dVLOAD
_y201402041416
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA76.7-76.73
100 1 _aEvans, Brian.
_eautor
_9303718
245 1 0 _aBeginning Arduino Programming /
_cby Brian Evans.
264 1 _aBerkeley, CA :
_bApress :
_bImprint: Apress,
_c2011.
300 _a272 páginas
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
500 _aSpringer eBooks
520 _aBeginning Arduino Programming allows you to quickly and intuitively develop your programming skills through sketching in code. This clear introduction provides you with an understanding of the basic framework for developing Arduino code, including the structure, syntax, functions, and libraries needed to create future projects. You will also learn how to program your Arduino interface board to sense the physical world, to control light, movement, and sound, and to create objects with interesting behavior. With Beginning Arduino Programming, you'll get the knowledge you need to master the fundamental aspects of writing code on the Arduino platform, even if you have never before written code. It will have you ready to take the next step: to explore new project ideas, new kinds of hardware, contribute back to the open source community, and even take on more programming languages.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781430237778
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4302-3778-5
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
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999 _c284347
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