000 03786nam a22003615i 4500
001 284665
003 MX-SnUAN
005 20160429154334.0
007 cr nn 008mamaa
008 150903s2006 xxu| o |||| 0|eng d
020 _a9781430201304
_99781430201304
024 7 _a10.1007/9781430201304
_2doi
035 _avtls000336670
039 9 _a201509030822
_bVLOAD
_c201404300320
_dVLOAD
_y201402041355
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA76.758
100 1 _aDonatis, Antonio.
_eautor
_9312688
245 1 0 _aAdvancED ActionScript Components :
_bMastering the Flash Component Architecture /
_cby Antonio Donatis.
264 1 _aBerkeley, CA :
_bApress,
_c2006.
300 _axxiv, 584 páginas
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
500 _aSpringer eBooks
505 0 _aIntroducing the Architecture -- OOP in Component Design -- Core Classes and Component Design -- Exploring the UI Components -- Building Component-Based Applications -- Exploiting the Architecture -- Architecture-Based Development -- XML for Defining User Interfaces -- Extending the Application Framework -- Making Your XML Life Easier -- The Customization Process -- Customizing the Components -- The Accordion Component -- The Button Component -- The CheckBox and RadioButton Components -- The List, ComboBox, and DataGrid Components -- The DateChooser and DateField Components -- The Loader, ScrollPane, and ProgressBar Components -- The Menu and MenuBar Components -- The NumericStepper Component -- The TextArea, TextInput, and Label Components -- The Tree Component -- The Window and Alert Components -- Handling the Scrollbars.
520 _aMacromedia’s architecture is like a chest filled with precious jewels, and this book is quite simply the key to open it! One of the most important tools provided with Flash is the Macromedia Component Architecture: a framework of components written in ActionScript 2, based on established design patterns, that provides a wealth of functionality you can just bolt on to your Flash applications when desired. This can save you an enormous amount of time during application development and help you improve the quality of your code. What’s more, the source code is included, so if you can’t find the component you need within the component architecture, you can just modify existing components to create your own! Expert Flash developer and author Antonio De Donatis gives you everything you need to master Flash components. In the first part, he shows you how the architecture works, how to create effective component-based applications, and how to create your own custom components from whats already provided. The second part shows how XML can be used to effectively describe and dynamically create not only single component instances, but whole applications based on any number of components. The last part of the book is a comprehensive reference to using all of the components already available in the Macromedia Component Architecture. It includes a specific chapter dedicated to each of the user interface components like basic usage, component management, customization, and practical examples showing usage of each component.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781590595930
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4302-0130-4
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
942 _c14
999 _c284665
_d284665