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008 | 150903s2013 xxk| o |||| 0|eng d | ||
020 |
_a9781447149026 _99781447149026 |
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024 | 7 |
_a10.1007/9781447149026 _2doi |
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_a201509030841 _bVLOAD _c201404300407 _dVLOAD _y201402061013 _zstaff |
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_aMX-SnUAN _bspa _cMX-SnUAN _erda |
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050 | 4 | _aTA1637-1638 | |
100 | 1 |
_aHaindl, Michal. _eautor _9315403 |
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245 | 1 | 0 |
_aVisual Texture : _bAccurate Material Appearance Measurement, Representation and Modeling / _cby Michal Haindl, Ji?í Filip. |
264 | 1 |
_aLondon : _bSpringer London : _bImprint: Springer, _c2013. |
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300 |
_axxxI, 284 páginas 158 ilustraciones, 148 ilustraciones en color. _brecurso en línea. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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347 |
_aarchivo de texto _bPDF _2rda |
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490 | 0 |
_aAdvances in Computer Vision and Pattern Recognition, _x2191-6586 |
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500 | _aSpringer eBooks | ||
505 | 0 | _aMotivation -- Representation -- Texture Acquisition -- Static Multispectral Textures -- Dynamic Textures -- Spatially-Varying Bidirectional Reflectance Distribution Functions -- Bidirectional Texture Functions -- Visualization -- Perceptual Validation and Analysis -- Applications -- Conclusions and Open Problems. | |
520 | _aAlthough the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures. This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field. Topics and features: Reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation Explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations Describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF Investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation Examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics Reviews the applications of visual textures, from visual scene analysis in image processing and medical applications, to high-quality visualizations for cultural heritage and the automotive industry Researchers, lecturers, students and practitioners will all find this book an invaluable reference on the rapidly developing new field of texture modeling. | ||
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
700 | 1 |
_aFilip, Ji?í. _eautor _9315404 |
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710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9781447149019 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4471-4902-6 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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