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001 | 287273 | ||
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007 | cr nn 008mamaa | ||
008 | 150903s2012 xxk| o |||| 0|eng d | ||
020 |
_a9781447127543 _99781447127543 |
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024 | 7 |
_a10.1007/9781447127543 _2doi |
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035 | _avtls000339621 | ||
039 | 9 |
_a201509030839 _bVLOAD _c201404300402 _dVLOAD _y201402060939 _zstaff |
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_aMX-SnUAN _bspa _cMX-SnUAN _erda |
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050 | 4 | _aQA76.9.U83 | |
100 | 1 |
_aPeer, Angelika. _eeditor. _9316368 |
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245 | 1 | 0 |
_aImmersive Multimodal Interactive Presence / _cedited by Angelika Peer, Christos D. Giachritsis. |
264 | 1 |
_aLondon : _bSpringer London, _c2012. |
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300 |
_axiii, 256 páginas 125 ilustraciones _brecurso en línea. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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347 |
_aarchivo de texto _bPDF _2rda |
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490 | 0 |
_aSpringer Series on Touch and Haptic Systems, _x2192-2977 |
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500 | _aSpringer eBooks | ||
505 | 0 | _aIntroduction -- Part I: Psychophysical and Behavioral Basis -- Active Movement Reduces the Tactile Discrimination Performance -- Weight Perception with Real and Virtual Weights using Unimanual and Bimanual Precision Grip -- The Image of Touch: Construction of Meaning and Task Performance in Virtual Environments -- Psychological Experiments in Haptic Collaboration Research -- Human-Robot Adaptive Control of Object-oriented Action -- Cooperative Physical Human-Human and Human-Robot Interaction -- Part II: Technology and Rendering -- Data-Driven Visuo-Haptic Rendering of Deformable Bodies -- Haptic Rendering Methods for Multiple Contact Points -- Artificially Rendered Cutaneous Cues for a New Generation of Haptic Displays -- Social Haptic Interaction with Virtual Characters -- FMRI Compatible Sensing Glove for Hand Gesture Monitoring -- Improving Human-Computer Cooperation through Haptic Role Exchange and Negotiation -- Index. | |
520 | _aImmersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques. | ||
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
700 | 1 |
_aGiachritsis, Christos D. _eeditor. _9316369 |
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710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9781447127536 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4471-2754-3 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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_c287273 _d287273 |