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001 290885
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008 150903s2010 xxk| o |||| 0|eng d
020 _a9781848827332
_99781848827332
024 7 _a10.1007/9781848827332
_2doi
035 _avtls000344521
039 9 _a201509030354
_bVLOAD
_c201405050308
_dVLOAD
_y201402061259
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA76.758
100 1 _aDubois, Emmanuel.
_eeditor.
_9321882
245 1 4 _aThe Engineering of Mixed Reality Systems /
_cedited by Emmanuel Dubois, Philip Gray, Laurence Nigay.
264 1 _aLondon :
_bSpringer London,
_c2010.
300 _axiv, 450 páginas 170 ilustraciones
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
490 0 _aHuman-Computer Interaction Series,
_x1571-5035
500 _aSpringer eBooks
505 0 _aInteraction Design -- An Integrating Framework for Mixed Systems -- A Holistic Approach to Design and Evaluation of Mixed Reality Systems -- Embedded Mixed Reality Environments -- The Semantic Environment: Heuristics for a Cross-Context Human–Information Interaction Model -- Tangible Interaction in Mixed Reality Systems -- Designing a Mixed Reality Intergenerational Entertainment System -- Auditory-Induced Presence in Mixed Reality Environments and Related Technology -- An Exploration of Exertion in Mixed Reality Systems via the “Table Tennis for Three” Game -- Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions -- Software Design and Implementation -- Designing Outdoor Mixed Reality Hardware Systems -- Multimodal Excitatory Interfaces with Automatic Content Classification -- Management of Tracking for Mixed and Augmented Reality Systems -- Authoring Immersive Mixed Reality Experiences -- Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality -- A Software Engineering Method for the Design of Mixed Reality Systems -- Applications of Mixed Reality -- Enhancing Health-Care Services with Mixed Reality Systems -- The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation -- MyCoach: In Situ User Evaluation of a Virtual and Physical Coach for Running -- The RoboCup Mixed Reality League – A Case Study -- Mixed-Reality Prototypes to Support Early Creative Design.
520 _aMixed reality computer systems aim to fuse digital and physical information and features, either as an augmentation of real-world environments or as a means of providing physically-based interaction with computer-based systems. So – for example – museum displays can be augmented with added information about their history and provenance, and this information delivered to a visitor via their mobile telephone as they pass in front of the display. An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts, interaction design, software design and implementation, this book brings together state of the art developments in the engineering of mixed reality systems, addressing issues at these three levels. Part 1 covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. Finally part 3 contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare. Multimodal and tangible interaction designers, systems engineers working in augmented reality and ubiquitous systems, human factors researchers, and others interested in the use of mixed reality techniques in their work, will find this book a useful addition to their bookshelf.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
700 1 _aGray, Philip.
_eeditor.
_9321883
700 1 _aNigay, Laurence.
_eeditor.
_9321618
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781848827325
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-84882-733-2
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
942 _c14
999 _c290885
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