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008 150903s2009 xxk| o |||| 0|eng d
020 _a9781848822757
_99781848822757
024 7 _a10.1007/9781848822757
_2doi
035 _avtls000344402
039 9 _a201509030403
_bVLOAD
_c201405050306
_dVLOAD
_y201402061256
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA76.9.U83
100 1 _aKunert, Tibor.
_eautor
_9322272
245 1 0 _aUser-Centered Interaction Design Patterns for Interactive Digital Television Applications /
_cby Tibor Kunert.
264 1 _aLondon :
_bSpringer London,
_c2009.
300 _brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
490 0 _aHuman-Computer Interaction Series,
_x1571-5035
500 _aSpringer eBooks
505 0 _a1. Introduction -- Motivation -- Problem and Aims -- Approach -- Structure of the book -- 2. Interactive TV Applications and Their Context of Use -- Interactive TV applications -- Context of use -- 3. Types of Design Guidance for iTV Applications -- Summary of existing design guidance for iTV applications -- Forms of design guidance -- 4. User Tasks and Requirements for iTV Applications -- Theory -- Applied Method -- Results -- Conclusions -- 5. Design Pattern Collection for iTV -- Framework for interaction design patterns -- Overview of the pattern language -- Interaction design patterns -- Conclusions -- 6. Method of Pattern Development -- Requirements analysis for iTV design guidance -- Hierarchy of iTV interaction design problems -- Design of iTV prototypes -- Usability test series -- Forming the pattern language -- Evaluation of the developed patterns -- 7. Conclusion -- Summary -- Discussion -- Main contributions -- Future research -- Appendix A.Characteristics of usability test participants -- Appendix B.Quantitative usability test result.
520 _aWhen a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications. This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability. The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781848822740
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-84882-275-7
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
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999 _c291127
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