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001 | 291575 | ||
003 | MX-SnUAN | ||
005 | 20170705134223.0 | ||
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008 | 150903s2005 xxk| o |||| 0|eng d | ||
020 |
_a9781846281082 _99781846281082 |
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024 | 7 |
_a10.1007/b138805 _2doi |
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035 | _avtls000343654 | ||
039 | 9 |
_a201509030400 _bVLOAD _c201405070514 _dVLOAD _y201402061201 _zstaff |
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_aMX-SnUAN _bspa _cMX-SnUAN _erda |
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050 | 4 | _aT385 | |
100 | 1 |
_aAgoston, Max K. _eautor _9322944 |
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245 | 1 | 0 |
_aComputer Graphics and Geometric Modeling : _bImplementation and Algorithms / _cby Max K. Agoston. |
264 | 1 |
_aLondon : _bSpringer London, _c2005. |
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300 |
_axx, 907 páginas With CD-ROM. _brecurso en línea. |
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336 |
_atexto _btxt _2rdacontent |
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_acomputadora _bc _2rdamedia |
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_arecurso en línea _bcr _2rdacarrier |
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_aarchivo de texto _bPDF _2rda |
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500 | _aSpringer eBooks | ||
505 | 0 | _aBasic Computer Graphics -- Raster Algorithms -- Clipping -- Transformations and the Graphics Pipeline -- Approaches to Geometric Modeling -- Basic Geometric Modeling Tools -- Visible Surface Algorithms -- Color -- Illumination and Shading -- Rendering Techniques -- Geometric Modeling Topics -- Curves in Computer Graphics -- Surfaces in Computer Graphics -- Intersection Algorithms -- Global Geometric Modeling Topics -- Local Geometric Modeling Topics -- Intrinsic Geometric Modeling -- More on Special Computer Graphics Topics -- Computational Geometry Topics -- Interval Analysis -- The Finite Element Method -- Quaternions -- Digital Image Processing Topics -- Chaos and Fractals. | |
520 | _aPossibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs. | ||
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9781852338183 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/b138805 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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