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001 | 291707 | ||
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005 | 20160429154914.0 | ||
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008 | 150903s2008 xxk| o |||| 0|eng d | ||
020 |
_a9781846289972 _99781846289972 |
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024 | 7 |
_a10.1007/9781846289972 _2doi |
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035 | _avtls000344114 | ||
039 | 9 |
_a201509030406 _bVLOAD _c201405050302 _dVLOAD _y201402061248 _zstaff |
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040 |
_aMX-SnUAN _bspa _cMX-SnUAN _erda |
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050 | 4 | _aT385 | |
100 | 1 |
_aVince, John. _eautor _9306214 |
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245 | 1 | 0 |
_aGeometric Algebra for Computer Graphics / _cby John Vince. |
264 | 1 |
_aLondon : _bSpringer London, _c2008. |
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300 | _brecurso en línea. | ||
336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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_aarchivo de texto _bPDF _2rda |
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500 | _aSpringer eBooks | ||
505 | 0 | _aElementary Algebra -- Complex Algebra -- Vector Algebra -- Quaternion Algebra -- Geometric Conventions -- Geometric Algebra -- The Geometric Product -- Reflections and Rotations -- Geometric Algebra and Geometry -- Conformal Geometry -- Applications of Geometric Algebra -- Programming Tools for Geometric Algebra -- Conclusion. | |
520 | _aSince its invention, geometric algebra has been applied to various branches of physics such as cosmology and electrodynamics, and is now being embraced by the computer graphics community where it is providing new ways of solving geometric problems. It took over two thousand years to discover this algebra, which uses a simple and consistent notation to describe vectors and their products. John Vince (best-selling author of a number of books including ‘Geometry for Computer Graphics’ and ‘Vector Analysis for Computer Graphics’) tackles this new subject in his usual inimitable style, and provides an accessible and very readable introduction. The first five chapters review the algebras of real numbers, complex numbers, vectors, and quaternions and their associated axioms, together with the geometric conventions employed in analytical geometry. As well as putting geometric algebra into its historical context, John Vince provides chapters on Grassmann’s outer product and Clifford’s geometric product, followed by the application of geometric algebra to reflections, rotations, lines, planes and their intersection. The conformal model is also covered, where a 5D Minkowski space provides an unusual platform for unifying the transforms associated with 3D Euclidean space. Filled with lots of clear examples and useful illustrations, this compact book provides an excellent introduction to geometric algebra for computer graphics. | ||
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9781846289965 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-84628-997-2 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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