000 02993nam a22003735i 4500
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008 150903s2007 xxk| o |||| 0|eng d
020 _a9781846289071
_99781846289071
024 7 _a10.1007/9781846289071
_2doi
035 _avtls000344074
039 9 _a201509030406
_bVLOAD
_c201405050302
_dVLOAD
_y201402061247
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aT385
100 1 _aDeng, Zhigang.
_eeditor.
_9323226
245 1 0 _aData-Driven 3D Facial Animation /
_cedited by Zhigang Deng, Ulrich Neumann.
264 1 _aLondon :
_bSpringer London,
_c2007.
300 _brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
500 _aSpringer eBooks
505 0 _aComputer Facial Animation: A Survey -- Expressive Visual Speech Generation -- Data-Driven Expressive Speech Animation Synthesis and Editing -- Eye Movements, Saccades, and Multiparty Conversations -- Realistic Eye Motion Synthesis by Texture Synthesis -- Learning Expressive Human-Like Head Motion Sequences from Speech -- A User Interface Technique for Controlling Blendshape Interference -- Sketching Articulation and Pose for Facial Animation -- Learning Controls for Blendshape-based Realistic Facial Animation -- Speech Motion Decomposition and Editing -- Facial Animation by Expression Cloning -- Real-Time Adaptive Facial Animation -- Spacetime Faces: High-Resolution Capture for~Modeling and Animation -- Practical Considerations for Facial Motion~Capture.
520 _a"Data-Driven 3D Facial Animation" systematically describes the emerging data-driven techniques developed over the last ten years or so. Although data-driven 3D facial animation is used more and more in animation practice, to date there have been very few books that specifically address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
700 1 _aNeumann, Ulrich.
_eeditor.
_9323227
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9781846289064
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-84628-907-1
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
942 _c14
999 _c291783
_d291783