000 03646nam a22003855i 4500
001 295169
003 MX-SnUAN
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008 150903s2005 gw | o |||| 0|eng d
020 _a9783540315032
_99783540315032
024 7 _a10.1007/b136620
_2doi
035 _avtls000347730
039 9 _a201509030204
_bVLOAD
_c201405070504
_dVLOAD
_y201402070938
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
100 1 _aBarbagli, Federico.
_eeditor.
_9329377
245 1 0 _aMulti-point Interaction with Real and Virtual Objects /
_cedited by Federico Barbagli, Domenico Prattichizzo, Kenneth Salisbury.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2005.
300 _axiv, 281 páginas 142 ilustraciones Also available online.
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
490 0 _aSpringer Tracts in Advanced Robotics,
_x1610-7438 ;
_v18
500 _aSpringer eBooks
505 0 _aFrom the contents: Part I: Contact Modelling for Grasp Planning and Haptic Rendering -- Rapid Collision Dynamics for Multiple Contacts with Friction -- Does Torque Minimization Yield a Stable Human Grasp?- Dynamic Proxies and Haptic Constraints -- Modelling and Controlling the Compliance of a Robotic Hand with Soft Finger-pads -- Part II: Grasping Control -- Grasp Synthesis from Example: Tuning the Example to a Task or Object -- Efficient and Precise Grasp Planning for Real World Objects -- Toward Sensorless Acquisition of Multiple Contact Points Between Planar Parts -- Semi-Autonomous Human-Robot Interaction for People with Disability -- Part III: Haptic Perception -- On Observing Contact States in Overconstrained Manipulation -- Tactile Flow and Haptic Discrimination of Softness -- Evaluation of Multipoint Contact Interfaces in Haptic Perception of Shapes -- Part IV: Design of Systems Allowing for Real or Virtual Grasping -- Haptic Interfaces: Collocation and Coherence Issues.
520 _aThe problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
700 1 _aPrattichizzo, Domenico.
_eeditor.
_9329378
700 1 _aSalisbury, Kenneth.
_eeditor.
_9329379
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9783540260363
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/b136620
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
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999 _c295169
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