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001 | 304621 | ||
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005 | 20160429155911.0 | ||
007 | cr nn 008mamaa | ||
008 | 150903s2011 gw | o |||| 0|eng d | ||
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_a9783642226588 _99783642226588 |
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024 | 7 |
_a10.1007/9783642226588 _2doi |
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_a201509030557 _bVLOAD _c201405070217 _dVLOAD _y201402191317 _zstaff |
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_aMX-SnUAN _bspa _cMX-SnUAN _erda |
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050 | 4 | _aQA76.575 | |
100 | 1 |
_aEl Saddik, Abdulmotaleb. _eautor _9343513 |
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245 | 1 | 0 |
_aHaptics Technologies : _bBringing Touch to Multimedia / _cby Abdulmotaleb El Saddik, Mauricio Orozco, Mohamad Eid, Jongeun Cha. |
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2011. |
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300 |
_axvI, 220 páginas _brecurso en línea. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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347 |
_aarchivo de texto _bPDF _2rda |
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490 | 0 |
_aSpringer Series on Touch and Haptic Systems, _x2192-2977 |
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500 | _aSpringer eBooks | ||
505 | 0 | _aHaptics: General Principles -- Haptics: Haptics Applications -- Human Haptic Perception -- Machine Haptics -- Computer Haptics -- Multimedia Haptics -- Touching the Future: HAVE Challenges and Trends. | |
520 | _aThe term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications. | ||
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
700 | 1 |
_aOrozco, Mauricio. _eautor _9343514 |
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700 | 1 |
_aEid, Mohamad. _eautor _9343515 |
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700 | 1 |
_aCha, Jongeun. _eautor _9343516 |
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710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9783642226571 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-3-642-22658-8 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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