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020 _a9783642226588
_99783642226588
024 7 _a10.1007/9783642226588
_2doi
035 _avtls000357495
039 9 _a201509030557
_bVLOAD
_c201405070217
_dVLOAD
_y201402191317
_zstaff
040 _aMX-SnUAN
_bspa
_cMX-SnUAN
_erda
050 4 _aQA76.575
100 1 _aEl Saddik, Abdulmotaleb.
_eautor
_9343513
245 1 0 _aHaptics Technologies :
_bBringing Touch to Multimedia /
_cby Abdulmotaleb El Saddik, Mauricio Orozco, Mohamad Eid, Jongeun Cha.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2011.
300 _axvI, 220 páginas
_brecurso en línea.
336 _atexto
_btxt
_2rdacontent
337 _acomputadora
_bc
_2rdamedia
338 _arecurso en línea
_bcr
_2rdacarrier
347 _aarchivo de texto
_bPDF
_2rda
490 0 _aSpringer Series on Touch and Haptic Systems,
_x2192-2977
500 _aSpringer eBooks
505 0 _aHaptics: General Principles -- Haptics: Haptics Applications -- Human Haptic Perception -- Machine Haptics -- Computer Haptics -- Multimedia Haptics -- Touching the Future: HAVE Challenges and Trends.
520 _aThe term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.
590 _aPara consulta fuera de la UANL se requiere clave de acceso remoto.
700 1 _aOrozco, Mauricio.
_eautor
_9343514
700 1 _aEid, Mohamad.
_eautor
_9343515
700 1 _aCha, Jongeun.
_eautor
_9343516
710 2 _aSpringerLink (Servicio en línea)
_9299170
776 0 8 _iEdición impresa:
_z9783642226571
856 4 0 _uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-3-642-22658-8
_zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL)
942 _c14
999 _c304621
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