000 | 01776nam a22003375i 4500 | ||
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001 | 314571 | ||
003 | MX-SnUAN | ||
005 | 20160429160759.0 | ||
007 | cr nn 008mamaa | ||
008 | 160108s2015 xxk| s |||| 0|eng d | ||
020 |
_a9781447143246 _9978-1-4471-4324-6 |
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035 | _avtls000414487 | ||
039 | 9 |
_y201601081052 _zstaff |
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050 | 4 | _aQA76.76.A65 | |
100 | 1 |
_aMarcus, Aaron, _eautor. _9321729 |
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245 | 1 | 0 |
_aMobile persuasion design : _bchanging behaviour by combining persuasion design with information design / _cAaron Marcus. |
264 | 1 |
_aLondon : _bSpringer London : _bSpringer, _c2015. |
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300 |
_axxxiv, 659 páginas : _b395 ilustraciones, 228 ilustraciones en color. |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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347 |
_aarchivo de texto _bPDF _2rda |
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490 | 0 |
_aHuman–Computer Interaction Series, _x1571-5035 |
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500 | _aSpringer eBooks | ||
505 | 0 | _aForeword - Tom MacTavish. - Foreword - Ben Shneiderman -- Foreword - Peter Simlinger -- Preface -- Glossary of Key Terms -- Introduction -- The Green Machine -- The Health Machine -- The Money Machine -- The Story Machine -- The Travel Machine -- The Innovation Machine -- The Driving Machine -- The Learning Machine -- The Happiness Machine -- The Marriage Machine -- Conclusion. | |
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9781447143239 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-1-4471-4324-6 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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_c314571 _d314571 |