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001 | 318086 | ||
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005 | 20160429161102.0 | ||
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008 | 160111s2014 gw | s |||| 0|eng d | ||
020 |
_a9783319116501 _9978-3-319-11650-1 |
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035 | _avtls000418892 | ||
039 | 9 |
_y201601110908 _zstaff |
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050 | 4 | _aQA76.9.U83 | |
245 | 1 | 0 |
_aSmart graphics : _b12th international symposium, sg 2014, taipei, taiwan, august 27-29, 2014. Proceedings / _cedited by Marc Christie, Tsai-Yen Li. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bSpringer, _c2014. |
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300 |
_ax, 183 páginas : _b120 ilustraciones |
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336 |
_atexto _btxt _2rdacontent |
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337 |
_acomputadora _bc _2rdamedia |
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338 |
_arecurso en línea _bcr _2rdacarrier |
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347 |
_aarchivo de texto _bPDF _2rda |
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490 | 0 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v8698 |
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500 | _aSpringer eBooks | ||
505 | 0 | _aData Visualization -- Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization -- A Deep Dive into Decades of Baseball’s Recorded Statistics -- Sketching and Multi-Touch Interaction -- A Sketch-Based Generation System for Oriental Cloud Pattern Design -- D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image -- Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures -- Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing -- Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design -- Controllable and Real-Time Reproducible Perlin Noise -- Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves -- Application Friendly Voxelization on GPU by Geometry Splitting -- Smart Tools for 3D Contents -- A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling -- Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments -- A New Way to Model Physics-Based Topology Transformations: Splitting MAT -- 3D Artistic Face Transformation with Identity Preservation -- Posters -- Real Time Visualization of Large Data Using Clustered Projections -- Crowdsourcing 3D Motion Reconstruction -- Understanding Which Graph Depictions Are Best for Viewers -- A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process. | |
590 | _aPara consulta fuera de la UANL se requiere clave de acceso remoto. | ||
700 | 1 |
_aChristie, Marc, _eeditor. _9335155 |
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700 | 1 |
_aLi, Tsai-Yen, _eeditor. _9361863 |
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710 | 2 |
_aSpringerLink (Servicio en línea) _9299170 |
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776 | 0 | 8 |
_iEdición impresa: _z9783319116495 |
856 | 4 | 0 |
_uhttp://remoto.dgb.uanl.mx/login?url=http://dx.doi.org/10.1007/978-3-319-11650-1 _zConectar a Springer E-Books (Para consulta externa se requiere previa autentificación en Biblioteca Digital UANL) |
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_c318086 _d318086 |