Agent-based modeling and simulation in archaeology /
Agent-based modeling and simulation in archaeology /
edited by Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter.
- xiv, 269 páginas : 60 ilustraciones, 46 ilustraciones en color.
- Advances in Geographic Information Science, 1867-2434 .
Springer eBooks
Introduction -- Explaining the past with ABM: on modeling philosophy -- Modeling archaeology: origins of the artificial Anasazi Project and beyond -- Agent-based simulation in archaeology: a characterization -- Reproducibility -- Geosimulation: modeling spatial processes -- Large simulations and small societies: high performance computing for archaeological simulations -- Mining with agents: modeling prehistoric mining and prehistoric economy -- Modeling settlement rank-size fluctuations -- Understanding the iron age economy: sustainability of agricultural practices under stable population growth -- Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers -- How did sugarscape become a whole society model?.
9783319000084
GA1-1776
Springer eBooks
Introduction -- Explaining the past with ABM: on modeling philosophy -- Modeling archaeology: origins of the artificial Anasazi Project and beyond -- Agent-based simulation in archaeology: a characterization -- Reproducibility -- Geosimulation: modeling spatial processes -- Large simulations and small societies: high performance computing for archaeological simulations -- Mining with agents: modeling prehistoric mining and prehistoric economy -- Modeling settlement rank-size fluctuations -- Understanding the iron age economy: sustainability of agricultural practices under stable population growth -- Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers -- How did sugarscape become a whole society model?.
9783319000084
GA1-1776