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Agent-based modeling and simulation in archaeology / edited by Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter.

Colaborador(es): Tipo de material: TextoTextoSeries Advances in Geographic Information ScienceEditor: Cham : Springer International Publishing : Springer, 2015Descripción: xiv, 269 páginas : 60 ilustraciones, 46 ilustraciones en colorTipo de contenido:
  • texto
Tipo de medio:
  • computadora
Tipo de portador:
  • recurso en línea
ISBN:
  • 9783319000084
Formatos físicos adicionales: Edición impresa:: Sin títuloClasificación LoC:
  • GA1-1776
Recursos en línea:
Contenidos:
Introduction -- Explaining the past with ABM: on modeling philosophy -- Modeling archaeology: origins of the artificial Anasazi Project and beyond -- Agent-based simulation in archaeology: a characterization -- Reproducibility -- Geosimulation: modeling spatial processes -- Large simulations and small societies: high performance computing for archaeological simulations -- Mining with agents: modeling prehistoric mining and prehistoric economy -- Modeling settlement rank-size fluctuations -- Understanding the iron age economy: sustainability of agricultural practices under stable population growth -- Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers -- How did sugarscape become a whole society model?.
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Springer eBooks

Introduction -- Explaining the past with ABM: on modeling philosophy -- Modeling archaeology: origins of the artificial Anasazi Project and beyond -- Agent-based simulation in archaeology: a characterization -- Reproducibility -- Geosimulation: modeling spatial processes -- Large simulations and small societies: high performance computing for archaeological simulations -- Mining with agents: modeling prehistoric mining and prehistoric economy -- Modeling settlement rank-size fluctuations -- Understanding the iron age economy: sustainability of agricultural practices under stable population growth -- Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers -- How did sugarscape become a whole society model?.

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