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Artificial intelligence in education : 17th international conference, aied 2015, madrid, spain, june 22-26, 2015. Proceedings / edited by Cristina Conati, Neil Heffernan, Antonija Mitrovic, M. Felisa Verdejo.

Colaborador(es): Tipo de material: TextoTextoSeries Lecture Notes in Computer Science ; 9112Editor: Cham : Springer International Publishing : Springer, 2015Descripción: xxxiv, 931 páginas : 184 ilustracionesTipo de contenido:
  • texto
Tipo de medio:
  • computadora
Tipo de portador:
  • recurso en línea
ISBN:
  • 9783319197739
Formatos físicos adicionales: Edición impresa:: Sin títuloClasificación LoC:
  • Q334-342
Recursos en línea:
Contenidos:
Is a Dialogue-Based Tutoring System that Emulates Helpful Co-constructed Relations During Human Tutoring Effective -- Educational Question Answering Motivated by Question-Specific Concept Maps -- A Study of Automatic Speech Recognition in Noisy Classroom Environments for Automated Dialog Analysis -- Teachable Agents with Intrinsic Motivation -- Temporal Generalizability of Face-Based Affect Detection in Noisy Classroom Environments -- Transfer Learning for Predictive Models in Massive Open Online Courses -- Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions -- Comparing Representations for Learner Models in Interactive Simulations -- Games Are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training -- Predicting Comprehension from Students’ Summaries -- A Tutorial Dialogue System for Real-Time Evaluation of Unsupervised Dialogue Act Classifiers: Exploring System Outcomes -- Positive Impact of Collaborative Chat Participation in an edX MOOC -- Who Needs Help? Automating Student Assessment Within Exploratory Learning Environments -- Moody Agents: Affect and Discourse During Learning in a Serious Game -- Examining the Predictive Relationship Between Personality and Emotion Traits and Learners’ Agent-Direct Emotions -- Evaluating Human and Automated Generation of Distractors for Diagnostic Multiple-Choice Cloze Questions to Assess Children’s Reading Comprehension -- Machine Learning for Holistic Evaluation of Scientific Essays -- Learning to Diagnose a Virtual Patient: An Investigation of Cognitive Errors in Medical Problem Solving -- Studying Student Use of Self-Regulated Learning Tools in an Open-Ended Learning Environment -- Situated Pedagogical Authoring: Authoring Intelligent Tutors from a Student’s Perspective -- Two Modes are Better Than One: A Multimodal Assessment Framework Integrating Student Writing and Drawing -- To Resolve or Not to Resolve? That Is the Big Question About Confusion -- Motivational Design in an Intelligent Tutoring System That Helps Students Make Good Task Selection Decisions -- SNS Messages Recommendation for Learning Motivation -- How Spacing and Variable Retrieval Practice Affect the Learning of Statistics Concepts -- Leveraging Multiple Views of Text for Automatic Question Generation -- Mind Wandering During Learning with an Intelligent Tutoring System -- Deep Stealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments -- Learning Mental Models of Human Cognitive Processing by Creating Cognitive Models -- A Player Model for Adaptive Gamification in Learning Environments -- Exploring the Impact of a Learning Dashboard on Student Affect -- Cognitive Tutor Use in Chile: Understanding Classroom and Lab Culture -- TARLAN: A Simulation Game to Improve Social Problem-Solving Skills of ADHD Children -- Blocking vs. Interleaving: Examining Single-Session Effects Within Middle School Math Homework -- Impact of Adaptive Educational System Behaviour on Student Motivation -- Understanding Student Success in Chemistry Using Gaze Tracking and Pupillometry -- Attentive Learner: Improving Mobile MOOC Learning via Implicit Heart Rate Tracking -- Distractor Quality Evaluation in Multiple Choice Questions -- Interpreting Freeform Equation Solving -- ITS Support for Conceptual and Perceptual Connection Making Between Multiple Graphical Representations -- Discovering Individual and Collaborative Problem-Solving Modes with Hidden Markov Models -- Improving Student Problem Solving in Narrative-Centered Learning Environments: A Modular Reinforcement Learning Framework -- Filtering of Spontaneous and Low Intensity Emotions in Educational Contexts -- Contextual Recommendation of Educational Contents -- Coherence Over Time: Understanding Day-to-Day Changes in Students’Open-Ended Problem Solving Behaviors -- From Learning Companions to Testing Companions: Experience with a Teachable Agent Motivates Students’ Performance on Summative Tests -- Negotiation-Driven Learning -- From Heterogeneous Multisource Traces to Perceptual-Gestural Sequences: The PeTra Treatment Approach -- Probability Based Scaffolding System with Fading -- Understanding Students’ Use of Code-Switching in a Learning by Teaching Technology.
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Springer eBooks

Is a Dialogue-Based Tutoring System that Emulates Helpful Co-constructed Relations During Human Tutoring Effective -- Educational Question Answering Motivated by Question-Specific Concept Maps -- A Study of Automatic Speech Recognition in Noisy Classroom Environments for Automated Dialog Analysis -- Teachable Agents with Intrinsic Motivation -- Temporal Generalizability of Face-Based Affect Detection in Noisy Classroom Environments -- Transfer Learning for Predictive Models in Massive Open Online Courses -- Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions -- Comparing Representations for Learner Models in Interactive Simulations -- Games Are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training -- Predicting Comprehension from Students’ Summaries -- A Tutorial Dialogue System for Real-Time Evaluation of Unsupervised Dialogue Act Classifiers: Exploring System Outcomes -- Positive Impact of Collaborative Chat Participation in an edX MOOC -- Who Needs Help? Automating Student Assessment Within Exploratory Learning Environments -- Moody Agents: Affect and Discourse During Learning in a Serious Game -- Examining the Predictive Relationship Between Personality and Emotion Traits and Learners’ Agent-Direct Emotions -- Evaluating Human and Automated Generation of Distractors for Diagnostic Multiple-Choice Cloze Questions to Assess Children’s Reading Comprehension -- Machine Learning for Holistic Evaluation of Scientific Essays -- Learning to Diagnose a Virtual Patient: An Investigation of Cognitive Errors in Medical Problem Solving -- Studying Student Use of Self-Regulated Learning Tools in an Open-Ended Learning Environment -- Situated Pedagogical Authoring: Authoring Intelligent Tutors from a Student’s Perspective -- Two Modes are Better Than One: A Multimodal Assessment Framework Integrating Student Writing and Drawing -- To Resolve or Not to Resolve? That Is the Big Question About Confusion -- Motivational Design in an Intelligent Tutoring System That Helps Students Make Good Task Selection Decisions -- SNS Messages Recommendation for Learning Motivation -- How Spacing and Variable Retrieval Practice Affect the Learning of Statistics Concepts -- Leveraging Multiple Views of Text for Automatic Question Generation -- Mind Wandering During Learning with an Intelligent Tutoring System -- Deep Stealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments -- Learning Mental Models of Human Cognitive Processing by Creating Cognitive Models -- A Player Model for Adaptive Gamification in Learning Environments -- Exploring the Impact of a Learning Dashboard on Student Affect -- Cognitive Tutor Use in Chile: Understanding Classroom and Lab Culture -- TARLAN: A Simulation Game to Improve Social Problem-Solving Skills of ADHD Children -- Blocking vs. Interleaving: Examining Single-Session Effects Within Middle School Math Homework -- Impact of Adaptive Educational System Behaviour on Student Motivation -- Understanding Student Success in Chemistry Using Gaze Tracking and Pupillometry -- Attentive Learner: Improving Mobile MOOC Learning via Implicit Heart Rate Tracking -- Distractor Quality Evaluation in Multiple Choice Questions -- Interpreting Freeform Equation Solving -- ITS Support for Conceptual and Perceptual Connection Making Between Multiple Graphical Representations -- Discovering Individual and Collaborative Problem-Solving Modes with Hidden Markov Models -- Improving Student Problem Solving in Narrative-Centered Learning Environments: A Modular Reinforcement Learning Framework -- Filtering of Spontaneous and Low Intensity Emotions in Educational Contexts -- Contextual Recommendation of Educational Contents -- Coherence Over Time: Understanding Day-to-Day Changes in Students’Open-Ended Problem Solving Behaviors -- From Learning Companions to Testing Companions: Experience with a Teachable Agent Motivates Students’ Performance on Summative Tests -- Negotiation-Driven Learning -- From Heterogeneous Multisource Traces to Perceptual-Gestural Sequences: The PeTra Treatment Approach -- Probability Based Scaffolding System with Fading -- Understanding Students’ Use of Code-Switching in a Learning by Teaching Technology.

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